Deroth

Deroth is home to humans who adapted to live inside of the __ Mountain located __ in Daemon. Due to 100s of 1000s of years in the cavernous rocks and dirt, now mutated humans reside inside with their cousins still outside the mountain. ~64 population

History
Deroth was founded by 16 families who discovered the rich ores and minerals that could be mined inside. As time progressed people began to trade at the mountain entrance in order to trade for the ores and minerals and Deroth eventually became a major trade city for it's convenient location and natural resources.

While some descendants of the families live outside they are no comparison to the number of warped descendants that call the hollowed cavers of the mountain home.

Layout
The still small and simplistic trade area resting outside of the mountain harbors those that wish to sell their wares from around the continent but descendants of Deroth keep them far from the entrance to the mountain. Stands and shops line the outskirts against the wooden walls while inns and homes rest against the mountain's base.

Inside of the mountain no one besides natives has seen. Though 1000s of years of mining the walls have become massive caverns with several tunnels and pathways branching off from each cavern. The mountain has been stripped at the entrance but the further inside the more gems and ores can be found. Homes migrate and change depending on where the richest minerals can be mined and several areas of once inhabited stones are left through the caverns.

Government
The Ancestors of Deroth residents gathered together and made their rules on Deroth as needed and on their own. In honor of that, when issues arise each current household leader gathers to make rulings as needed. The 'federal' government comes by every 6 months to see how the city is fairing but there are no stationed guards in the city from them.

Deroth's protection comes from the Breakneck Bandits who, in exchange for being allowed to use the lands near the trade city which brings threats to the trade port, station members of their group to keep watch over the walls. Not all guards are from the city, but there is no way to tell which are residents doing their duty or members of the infamous clan.

Trivia

 * Many of the Tavern and Inn workers are rumored to hold request slips for the Breakneck Bandits if there is anyone who wishes to join the group. Likewise, if a note about joining is nailed to the wooden walls of Deroth it will stay up until seen by a member of the group.
 * The massive caverns inside the mountain are impossible for any outsider to navigate which is why there is strict protection over the entrace.